IDirect3DDevice9ExVtbl

Struct IDirect3DDevice9ExVtbl 

Source
#[repr(C)]
pub struct IDirect3DDevice9ExVtbl {
Show 16 fields pub parent: IDirect3DDevice9Vtbl, pub SetConvolutionMonoKernel: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, width: UINT, height: UINT, rows: *mut FLOAT, columns: *mut FLOAT) -> HRESULT, pub ComposeRects: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, pSrc: *mut IDirect3DSurface9, pDst: *mut IDirect3DSurface9, pSrcRectDescs: *mut IDirect3DVertexBuffer9, NumRects: UINT, pDstRectDescs: *mut IDirect3DVertexBuffer9, Operation: D3DCOMPOSERECTSOP, Xoffset: INT, Yoffset: INT) -> HRESULT, pub PresentEx: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, pSourceRect: *const RECT, pDestRect: *const RECT, hDestWindowOverride: HWND, pDirtyRegion: *const RGNDATA, dwFlags: DWORD) -> HRESULT, pub GetGPUThreadPriority: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, pPriority: *mut INT) -> HRESULT, pub SetGPUThreadPriority: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, Priority: INT) -> HRESULT, pub WaitForVBlank: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, iSwapChain: UINT) -> HRESULT, pub CheckResourceResidency: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, pResourceArray: *mut *mut IDirect3DResource9, NumResources: UINT32) -> HRESULT, pub SetMaximumFrameLatency: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, MaxLatency: UINT) -> HRESULT, pub GetMaximumFrameLatency: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, pMaxLatency: *mut UINT) -> HRESULT, pub CheckDeviceState: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, hDestinationWindow: HWND) -> HRESULT, pub CreateRenderTargetEx: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, Width: UINT, Height: UINT, Format: D3DFORMAT, MultiSample: D3DMULTISAMPLE_TYPE, MultisampleQuality: DWORD, Lockable: BOOL, ppSurface: *mut *mut IDirect3DSurface9, pSharedHandle: *mut HANDLE, Usage: DWORD) -> HRESULT, pub CreateOffscreenPlainSurfaceEx: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, Width: UINT, Height: UINT, Format: D3DFORMAT, Pool: D3DPOOL, ppSurface: *mut *mut IDirect3DSurface9, pSharedHandle: *mut HANDLE, Usage: DWORD) -> HRESULT, pub CreateDepthStencilSurfaceEx: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, Width: UINT, Height: UINT, Format: D3DFORMAT, MultiSample: D3DMULTISAMPLE_TYPE, MultisampleQuality: DWORD, Discard: BOOL, ppSurface: *mut *mut IDirect3DSurface9, pSharedHandle: *mut HANDLE, Usage: DWORD) -> HRESULT, pub ResetEx: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, pPresentationParameters: *mut D3DPRESENT_PARAMETERS, pFullscreenDisplayMode: *mut D3DDISPLAYMODEEX) -> HRESULT, pub GetDisplayModeEx: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, iSwapChain: UINT, pMode: *mut D3DDISPLAYMODEEX, pRotation: *mut D3DDISPLAYROTATION) -> HRESULT,
}

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§parent: IDirect3DDevice9Vtbl§SetConvolutionMonoKernel: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, width: UINT, height: UINT, rows: *mut FLOAT, columns: *mut FLOAT) -> HRESULT§ComposeRects: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, pSrc: *mut IDirect3DSurface9, pDst: *mut IDirect3DSurface9, pSrcRectDescs: *mut IDirect3DVertexBuffer9, NumRects: UINT, pDstRectDescs: *mut IDirect3DVertexBuffer9, Operation: D3DCOMPOSERECTSOP, Xoffset: INT, Yoffset: INT) -> HRESULT§PresentEx: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, pSourceRect: *const RECT, pDestRect: *const RECT, hDestWindowOverride: HWND, pDirtyRegion: *const RGNDATA, dwFlags: DWORD) -> HRESULT§GetGPUThreadPriority: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, pPriority: *mut INT) -> HRESULT§SetGPUThreadPriority: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, Priority: INT) -> HRESULT§WaitForVBlank: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, iSwapChain: UINT) -> HRESULT§CheckResourceResidency: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, pResourceArray: *mut *mut IDirect3DResource9, NumResources: UINT32) -> HRESULT§SetMaximumFrameLatency: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, MaxLatency: UINT) -> HRESULT§GetMaximumFrameLatency: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, pMaxLatency: *mut UINT) -> HRESULT§CheckDeviceState: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, hDestinationWindow: HWND) -> HRESULT§CreateRenderTargetEx: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, Width: UINT, Height: UINT, Format: D3DFORMAT, MultiSample: D3DMULTISAMPLE_TYPE, MultisampleQuality: DWORD, Lockable: BOOL, ppSurface: *mut *mut IDirect3DSurface9, pSharedHandle: *mut HANDLE, Usage: DWORD) -> HRESULT§CreateOffscreenPlainSurfaceEx: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, Width: UINT, Height: UINT, Format: D3DFORMAT, Pool: D3DPOOL, ppSurface: *mut *mut IDirect3DSurface9, pSharedHandle: *mut HANDLE, Usage: DWORD) -> HRESULT§CreateDepthStencilSurfaceEx: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, Width: UINT, Height: UINT, Format: D3DFORMAT, MultiSample: D3DMULTISAMPLE_TYPE, MultisampleQuality: DWORD, Discard: BOOL, ppSurface: *mut *mut IDirect3DSurface9, pSharedHandle: *mut HANDLE, Usage: DWORD) -> HRESULT§ResetEx: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, pPresentationParameters: *mut D3DPRESENT_PARAMETERS, pFullscreenDisplayMode: *mut D3DDISPLAYMODEEX) -> HRESULT§GetDisplayModeEx: unsafe extern "system" fn(This: *mut IDirect3DDevice9Ex, iSwapChain: UINT, pMode: *mut D3DDISPLAYMODEEX, pRotation: *mut D3DDISPLAYROTATION) -> HRESULT

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