#[repr(C)]pub struct IDirect3D9 {
pub lpVtbl: *const IDirect3D9Vtbl,
}
Fields§
§lpVtbl: *const IDirect3D9Vtbl
Implementations§
Source§impl IDirect3D9
impl IDirect3D9
pub unsafe fn RegisterSoftwareDevice( &self, pInitializeFunction: *mut VOID, ) -> HRESULT
pub unsafe fn GetAdapterCount(&self) -> UINT
pub unsafe fn GetAdapterIdentifier( &self, Adapter: UINT, Flags: DWORD, pIdentifier: *mut D3DADAPTER_IDENTIFIER9, ) -> HRESULT
pub unsafe fn GetAdapterModeCount( &self, Adapter: UINT, Format: D3DFORMAT, ) -> UINT
pub unsafe fn EnumAdapterModes( &self, Adapter: UINT, Format: D3DFORMAT, Mode: UINT, pMode: *mut D3DDISPLAYMODE, ) -> HRESULT
pub unsafe fn GetAdapterDisplayMode( &self, Adapter: UINT, pMode: *mut D3DDISPLAYMODE, ) -> HRESULT
pub unsafe fn CheckDeviceType( &self, Adapter: UINT, DevType: D3DDEVTYPE, AdapterFormat: D3DFORMAT, BackBufferFormat: D3DFORMAT, bWindowed: BOOL, ) -> HRESULT
pub unsafe fn CheckDeviceFormat( &self, Adapter: UINT, DeviceType: D3DDEVTYPE, AdapterFormat: D3DFORMAT, Usage: DWORD, RType: D3DRESOURCETYPE, CheckFormat: D3DFORMAT, ) -> HRESULT
pub unsafe fn CheckDeviceMultiSampleType( &self, Adapter: UINT, DeviceType: D3DDEVTYPE, SurfaceFormat: D3DFORMAT, Windowed: BOOL, MultiSampleType: D3DMULTISAMPLE_TYPE, pQualityLevels: *mut DWORD, ) -> HRESULT
pub unsafe fn CheckDepthStencilMatch( &self, Adapter: UINT, DeviceType: D3DDEVTYPE, AdapterFormat: D3DFORMAT, RenderTargetFormat: D3DFORMAT, DepthStencilFormat: D3DFORMAT, ) -> HRESULT
pub unsafe fn CheckDeviceFormatConversion( &self, Adapter: UINT, DeviceType: D3DDEVTYPE, SourceFormat: D3DFORMAT, TargetFormat: D3DFORMAT, ) -> HRESULT
pub unsafe fn GetDeviceCaps( &self, Adapter: UINT, DeviceType: D3DDEVTYPE, pCaps: *mut D3DCAPS9, ) -> HRESULT
pub unsafe fn GetAdapterMonitor(&self, Adapter: UINT) -> HMONITOR
pub unsafe fn CreateDevice( &self, Adapter: UINT, DeviceType: D3DDEVTYPE, hFocusWindow: HWND, BehaviorFlags: DWORD, pPresentationParameters: *mut D3DPRESENT_PARAMETERS, ppReturnedDeviceInterface: *mut *mut IDirect3DDevice9, ) -> HRESULT
Trait Implementations§
Source§impl Deref for IDirect3D9
impl Deref for IDirect3D9
Auto Trait Implementations§
impl Freeze for IDirect3D9
impl RefUnwindSafe for IDirect3D9
impl !Send for IDirect3D9
impl !Sync for IDirect3D9
impl Unpin for IDirect3D9
impl UnwindSafe for IDirect3D9
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more