#[repr(C)]pub struct D3DKMT_NODE_PERFDATA {
pub NodeOrdinal: UINT32,
pub PhysicalAdapterIndex: UINT32,
pub Frequency: ULONGLONG,
pub MaxFrequency: ULONGLONG,
pub MaxFrequencyOC: ULONGLONG,
pub Voltage: ULONG,
pub VoltageMax: ULONG,
pub VoltageMaxOC: ULONG,
pub MaxTransitionLatency: ULONGLONG,
}
Fields§
§NodeOrdinal: UINT32
§PhysicalAdapterIndex: UINT32
§Frequency: ULONGLONG
§MaxFrequency: ULONGLONG
§MaxFrequencyOC: ULONGLONG
§Voltage: ULONG
§VoltageMax: ULONG
§VoltageMaxOC: ULONG
§MaxTransitionLatency: ULONGLONG
Trait Implementations§
Source§impl Clone for D3DKMT_NODE_PERFDATA
impl Clone for D3DKMT_NODE_PERFDATA
Source§fn clone(&self) -> D3DKMT_NODE_PERFDATA
fn clone(&self) -> D3DKMT_NODE_PERFDATA
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for D3DKMT_NODE_PERFDATA
impl Default for D3DKMT_NODE_PERFDATA
Source§fn default() -> D3DKMT_NODE_PERFDATA
fn default() -> D3DKMT_NODE_PERFDATA
Returns the “default value” for a type. Read more
impl Copy for D3DKMT_NODE_PERFDATA
Auto Trait Implementations§
impl Freeze for D3DKMT_NODE_PERFDATA
impl RefUnwindSafe for D3DKMT_NODE_PERFDATA
impl Send for D3DKMT_NODE_PERFDATA
impl Sync for D3DKMT_NODE_PERFDATA
impl Unpin for D3DKMT_NODE_PERFDATA
impl UnwindSafe for D3DKMT_NODE_PERFDATA
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more