#[repr(C)]pub struct D3DKMT_ENUMADAPTERS {
pub NumAdapters: ULONG,
pub Adapters: [D3DKMT_ADAPTERINFO; 16],
}
Fields§
§NumAdapters: ULONG
§Adapters: [D3DKMT_ADAPTERINFO; 16]
Trait Implementations§
Source§impl Clone for D3DKMT_ENUMADAPTERS
impl Clone for D3DKMT_ENUMADAPTERS
Source§fn clone(&self) -> D3DKMT_ENUMADAPTERS
fn clone(&self) -> D3DKMT_ENUMADAPTERS
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for D3DKMT_ENUMADAPTERS
impl Default for D3DKMT_ENUMADAPTERS
Source§fn default() -> D3DKMT_ENUMADAPTERS
fn default() -> D3DKMT_ENUMADAPTERS
Returns the “default value” for a type. Read more
impl Copy for D3DKMT_ENUMADAPTERS
Auto Trait Implementations§
impl Freeze for D3DKMT_ENUMADAPTERS
impl RefUnwindSafe for D3DKMT_ENUMADAPTERS
impl Send for D3DKMT_ENUMADAPTERS
impl Sync for D3DKMT_ENUMADAPTERS
impl Unpin for D3DKMT_ENUMADAPTERS
impl UnwindSafe for D3DKMT_ENUMADAPTERS
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more