#[repr(C)]pub struct D3DKMT_ADAPTER_PERFDATA {
pub PhysicalAdapterIndex: UINT32,
pub MemoryFrequency: ULONGLONG,
pub MaxMemoryFrequency: ULONGLONG,
pub MaxMemoryFrequencyOC: ULONGLONG,
pub MemoryBandwidth: ULONGLONG,
pub PCIEBandwidth: ULONGLONG,
pub FanRPM: ULONG,
pub Power: ULONG,
pub Temperature: ULONG,
pub PowerStateOverride: UCHAR,
}Fields§
§PhysicalAdapterIndex: UINT32§MemoryFrequency: ULONGLONG§MaxMemoryFrequency: ULONGLONG§MaxMemoryFrequencyOC: ULONGLONG§MemoryBandwidth: ULONGLONG§PCIEBandwidth: ULONGLONG§FanRPM: ULONG§Power: ULONG§Temperature: ULONG§PowerStateOverride: UCHARTrait Implementations§
Source§impl Clone for D3DKMT_ADAPTER_PERFDATA
impl Clone for D3DKMT_ADAPTER_PERFDATA
Source§fn clone(&self) -> D3DKMT_ADAPTER_PERFDATA
fn clone(&self) -> D3DKMT_ADAPTER_PERFDATA
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for D3DKMT_ADAPTER_PERFDATA
impl Default for D3DKMT_ADAPTER_PERFDATA
Source§fn default() -> D3DKMT_ADAPTER_PERFDATA
fn default() -> D3DKMT_ADAPTER_PERFDATA
Returns the “default value” for a type. Read more
impl Copy for D3DKMT_ADAPTER_PERFDATA
Auto Trait Implementations§
impl Freeze for D3DKMT_ADAPTER_PERFDATA
impl RefUnwindSafe for D3DKMT_ADAPTER_PERFDATA
impl Send for D3DKMT_ADAPTER_PERFDATA
impl Sync for D3DKMT_ADAPTER_PERFDATA
impl Unpin for D3DKMT_ADAPTER_PERFDATA
impl UnwindSafe for D3DKMT_ADAPTER_PERFDATA
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more