#[repr(C)]pub struct D2D1_FEATURE_DATA_DOUBLES {
pub doublePrecisionFloatShaderOps: BOOL,
}
Fields§
§doublePrecisionFloatShaderOps: BOOL
Trait Implementations§
Source§impl Clone for D2D1_FEATURE_DATA_DOUBLES
impl Clone for D2D1_FEATURE_DATA_DOUBLES
Source§fn clone(&self) -> D2D1_FEATURE_DATA_DOUBLES
fn clone(&self) -> D2D1_FEATURE_DATA_DOUBLES
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for D2D1_FEATURE_DATA_DOUBLES
impl Default for D2D1_FEATURE_DATA_DOUBLES
Source§fn default() -> D2D1_FEATURE_DATA_DOUBLES
fn default() -> D2D1_FEATURE_DATA_DOUBLES
Returns the “default value” for a type. Read more
impl Copy for D2D1_FEATURE_DATA_DOUBLES
Auto Trait Implementations§
impl Freeze for D2D1_FEATURE_DATA_DOUBLES
impl RefUnwindSafe for D2D1_FEATURE_DATA_DOUBLES
impl Send for D2D1_FEATURE_DATA_DOUBLES
impl Sync for D2D1_FEATURE_DATA_DOUBLES
impl Unpin for D2D1_FEATURE_DATA_DOUBLES
impl UnwindSafe for D2D1_FEATURE_DATA_DOUBLES
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more