ID2D1Factory1Vtbl

Struct ID2D1Factory1Vtbl 

Source
#[repr(C)]
pub struct ID2D1Factory1Vtbl { pub parent: ID2D1FactoryVtbl, pub CreateDevice: unsafe extern "system" fn(This: *mut ID2D1Factory1, dxgiDevice: *const IDXGIDevice, d2dDevice: *mut *mut ID2D1Device) -> HRESULT, pub CreateStrokeStyle: unsafe extern "system" fn(This: *mut ID2D1Factory1, strokeStyleProperties: *const D2D1_STROKE_STYLE_PROPERTIES1, dashes: *const FLOAT, dashesCount: UINT32, strokeStyle: *mut *mut ID2D1StrokeStyle1) -> HRESULT, pub CreatePathGeometry: unsafe extern "system" fn(This: *mut ID2D1Factory1, pathGeometry: *mut *mut ID2D1PathGeometry1) -> HRESULT, pub CreateDrawingStateBlock: unsafe extern "system" fn(This: *mut ID2D1Factory1, drawingStateDescription: *const D2D1_DRAWING_STATE_DESCRIPTION1, textRenderingParams: *const IDWriteRenderingParams, drawingStateBlock: *mut *mut ID2D1DrawingStateBlock1) -> HRESULT, pub CreateGdiMetafile: unsafe extern "system" fn(This: *mut ID2D1Factory1, metafileStream: *const IStream, metafile: *mut *mut ID2D1GdiMetafile) -> HRESULT, pub RegisterEffectFromStream: unsafe extern "system" fn(This: *mut ID2D1Factory1, classId: REFCLSID, propertyXml: *const IStream, bindings: *const D2D1_PROPERTY_BINDING, bindingsCount: UINT32, effectFactory: PD2D1_EFFECT_FACTORY) -> HRESULT, pub RegisterEffectFromString: unsafe extern "system" fn(This: *mut ID2D1Factory1, classId: REFCLSID, propertyXml: PCWSTR, bindings: *const D2D1_PROPERTY_BINDING, bindingsCount: UINT32, effectFactory: PD2D1_EFFECT_FACTORY) -> HRESULT, pub UnregisterEffect: unsafe extern "system" fn(This: *mut ID2D1Factory1, classId: REFCLSID) -> HRESULT, pub GetRegisteredEffects: unsafe extern "system" fn(This: *mut ID2D1Factory1, effects: *mut CLSID, effectsCount: UINT32, effectsReturned: *mut UINT32, effectsRegistered: *mut UINT32) -> HRESULT, pub GetEffectProperties: unsafe extern "system" fn(This: *mut ID2D1Factory1, effectId: REFCLSID, properties: *mut *mut ID2D1Properties) -> HRESULT, }

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§parent: ID2D1FactoryVtbl§CreateDevice: unsafe extern "system" fn(This: *mut ID2D1Factory1, dxgiDevice: *const IDXGIDevice, d2dDevice: *mut *mut ID2D1Device) -> HRESULT§CreateStrokeStyle: unsafe extern "system" fn(This: *mut ID2D1Factory1, strokeStyleProperties: *const D2D1_STROKE_STYLE_PROPERTIES1, dashes: *const FLOAT, dashesCount: UINT32, strokeStyle: *mut *mut ID2D1StrokeStyle1) -> HRESULT§CreatePathGeometry: unsafe extern "system" fn(This: *mut ID2D1Factory1, pathGeometry: *mut *mut ID2D1PathGeometry1) -> HRESULT§CreateDrawingStateBlock: unsafe extern "system" fn(This: *mut ID2D1Factory1, drawingStateDescription: *const D2D1_DRAWING_STATE_DESCRIPTION1, textRenderingParams: *const IDWriteRenderingParams, drawingStateBlock: *mut *mut ID2D1DrawingStateBlock1) -> HRESULT§CreateGdiMetafile: unsafe extern "system" fn(This: *mut ID2D1Factory1, metafileStream: *const IStream, metafile: *mut *mut ID2D1GdiMetafile) -> HRESULT§RegisterEffectFromStream: unsafe extern "system" fn(This: *mut ID2D1Factory1, classId: REFCLSID, propertyXml: *const IStream, bindings: *const D2D1_PROPERTY_BINDING, bindingsCount: UINT32, effectFactory: PD2D1_EFFECT_FACTORY) -> HRESULT§RegisterEffectFromString: unsafe extern "system" fn(This: *mut ID2D1Factory1, classId: REFCLSID, propertyXml: PCWSTR, bindings: *const D2D1_PROPERTY_BINDING, bindingsCount: UINT32, effectFactory: PD2D1_EFFECT_FACTORY) -> HRESULT§UnregisterEffect: unsafe extern "system" fn(This: *mut ID2D1Factory1, classId: REFCLSID) -> HRESULT§GetRegisteredEffects: unsafe extern "system" fn(This: *mut ID2D1Factory1, effects: *mut CLSID, effectsCount: UINT32, effectsReturned: *mut UINT32, effectsRegistered: *mut UINT32) -> HRESULT§GetEffectProperties: unsafe extern "system" fn(This: *mut ID2D1Factory1, effectId: REFCLSID, properties: *mut *mut ID2D1Properties) -> HRESULT

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