#[repr(C)]pub struct ID3D12Heap {
pub lpVtbl: *const ID3D12HeapVtbl,
}
Fields§
§lpVtbl: *const ID3D12HeapVtbl
Implementations§
Source§impl ID3D12Heap
impl ID3D12Heap
pub unsafe fn GetDesc(&self) -> D3D12_HEAP_DESC
Methods from Deref<Target = ID3D12DeviceChild>§
Methods from Deref<Target = ID3D12Object>§
pub unsafe fn GetPrivateData( &self, guid: REFGUID, pDataSize: *mut UINT, pData: *mut c_void, ) -> HRESULT
pub unsafe fn SetPrivateData( &self, guid: REFGUID, DataSize: UINT, pData: *const c_void, ) -> HRESULT
pub unsafe fn SetPrivateDataInterface( &self, guid: REFGUID, pData: *const IUnknown, ) -> HRESULT
pub unsafe fn SetName(&self, Name: LPCWSTR) -> HRESULT
Trait Implementations§
Source§impl Deref for ID3D12Heap
impl Deref for ID3D12Heap
Source§type Target = ID3D12Pageable
type Target = ID3D12Pageable
The resulting type after dereferencing.
Source§fn deref(&self) -> &ID3D12Pageable
fn deref(&self) -> &ID3D12Pageable
Dereferences the value.
Auto Trait Implementations§
impl Freeze for ID3D12Heap
impl RefUnwindSafe for ID3D12Heap
impl !Send for ID3D12Heap
impl !Sync for ID3D12Heap
impl Unpin for ID3D12Heap
impl UnwindSafe for ID3D12Heap
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more