ID2D1SpriteBatch

Struct ID2D1SpriteBatch 

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#[repr(C)]
pub struct ID2D1SpriteBatch { pub lpVtbl: *const ID2D1SpriteBatchVtbl, }

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§lpVtbl: *const ID2D1SpriteBatchVtbl

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impl ID2D1SpriteBatch

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pub unsafe fn AddSprites( &self, spriteCount: UINT32, destinationRectangle: *const D2D1_RECT_F, sourceRectangles: *const D2D1_RECT_U, colors: *const D2D1_COLOR_F, transforms: *const D2D1_MATRIX_3X2_F, destinationRectanglesStride: UINT32, sourceRectanglesStride: UINT32, colorsStride: UINT32, transformsStride: D2D1_MATRIX_3X2_F, ) -> HRESULT

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pub unsafe fn SetSprites( &self, startIndex: UINT32, spriteCount: UINT32, destinationRectangle: *const D2D1_RECT_F, sourceRectangles: *const D2D1_RECT_U, colors: *const D2D1_COLOR_F, transforms: *const D2D1_MATRIX_3X2_F, destinationRectanglesStride: UINT32, sourceRectanglesStride: UINT32, colorsStride: UINT32, transformsStride: D2D1_MATRIX_3X2_F, ) -> HRESULT

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pub unsafe fn GetSprites( &self, startIndex: UINT32, spriteCount: UINT32, destinationRectangle: *mut D2D1_RECT_F, sourceRectangles: *mut D2D1_RECT_U, colors: *mut D2D1_COLOR_F, transforms: *mut D2D1_MATRIX_3X2_F, ) -> HRESULT

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pub unsafe fn GetSpriteCount(&self) -> UINT32

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pub unsafe fn Clear(&self)

Methods from Deref<Target = ID2D1Resource>§

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pub unsafe fn GetFactory(&self, factory: *mut *mut ID2D1Factory)

Methods from Deref<Target = IUnknown>§

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pub unsafe fn QueryInterface( &self, riid: REFIID, ppvObject: *mut *mut c_void, ) -> HRESULT

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pub unsafe fn AddRef(&self) -> ULONG

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pub unsafe fn Release(&self) -> ULONG

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impl Deref for ID2D1SpriteBatch

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type Target = ID2D1Resource

The resulting type after dereferencing.
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fn deref(&self) -> &ID2D1Resource

Dereferences the value.
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impl Interface for ID2D1SpriteBatch

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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where U: From<T>,

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Calls U::from(self).

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
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