#[repr(C)]pub struct ID2D1GradientMesh {
pub lpVtbl: *const ID2D1GradientMeshVtbl,
}
Fields§
§lpVtbl: *const ID2D1GradientMeshVtbl
Implementations§
Source§impl ID2D1GradientMesh
impl ID2D1GradientMesh
pub unsafe fn GetPatchCount(&self) -> UINT32
pub unsafe fn GetPatches( &self, startIndex: UINT32, patches: *mut D2D1_GRADIENT_MESH_PATCH, patchesCount: UINT32, ) -> HRESULT
Methods from Deref<Target = ID2D1Resource>§
pub unsafe fn GetFactory(&self, factory: *mut *mut ID2D1Factory)
Trait Implementations§
Source§impl Deref for ID2D1GradientMesh
impl Deref for ID2D1GradientMesh
Source§type Target = ID2D1Resource
type Target = ID2D1Resource
The resulting type after dereferencing.
Source§fn deref(&self) -> &ID2D1Resource
fn deref(&self) -> &ID2D1Resource
Dereferences the value.
Auto Trait Implementations§
impl Freeze for ID2D1GradientMesh
impl RefUnwindSafe for ID2D1GradientMesh
impl !Send for ID2D1GradientMesh
impl !Sync for ID2D1GradientMesh
impl Unpin for ID2D1GradientMesh
impl UnwindSafe for ID2D1GradientMesh
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more