#[repr(C)]pub struct ID2D1Device3Vtbl {
pub parent: ID2D1Device2Vtbl,
pub CreateDeviceContext: unsafe extern "system" fn(This: *mut ID2D1Device3, options: D2D1_DEVICE_CONTEXT_OPTIONS, deviceContext3: *mut *mut ID2D1DeviceContext3) -> HRESULT,
}
Fields§
§parent: ID2D1Device2Vtbl
§CreateDeviceContext: unsafe extern "system" fn(This: *mut ID2D1Device3, options: D2D1_DEVICE_CONTEXT_OPTIONS, deviceContext3: *mut *mut ID2D1DeviceContext3) -> HRESULT
Auto Trait Implementations§
impl Freeze for ID2D1Device3Vtbl
impl RefUnwindSafe for ID2D1Device3Vtbl
impl Send for ID2D1Device3Vtbl
impl Sync for ID2D1Device3Vtbl
impl Unpin for ID2D1Device3Vtbl
impl UnwindSafe for ID2D1Device3Vtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more