#[repr(C)]pub struct ID2D1Factory2Vtbl {
pub parent: ID2D1Factory1Vtbl,
pub CreateDevice: unsafe extern "system" fn(This: *mut ID2D1Factory2, dxgiDevice: *mut IDXGIDevice, d2dDevice1: *mut *mut ID2D1Device1) -> HRESULT,
}
Fields§
§parent: ID2D1Factory1Vtbl
§CreateDevice: unsafe extern "system" fn(This: *mut ID2D1Factory2, dxgiDevice: *mut IDXGIDevice, d2dDevice1: *mut *mut ID2D1Device1) -> HRESULT
Auto Trait Implementations§
impl Freeze for ID2D1Factory2Vtbl
impl RefUnwindSafe for ID2D1Factory2Vtbl
impl Send for ID2D1Factory2Vtbl
impl Sync for ID2D1Factory2Vtbl
impl Unpin for ID2D1Factory2Vtbl
impl UnwindSafe for ID2D1Factory2Vtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more