#[repr(C)]pub struct ID2D1LayerVtbl {
pub parent: ID2D1ResourceVtbl,
pub GetSize: unsafe extern "system" fn(This: *mut ID2D1Layer, ret: *mut D2D1_SIZE_F) -> *mut D2D1_SIZE_F,
}
Fields§
§parent: ID2D1ResourceVtbl
§GetSize: unsafe extern "system" fn(This: *mut ID2D1Layer, ret: *mut D2D1_SIZE_F) -> *mut D2D1_SIZE_F
Auto Trait Implementations§
impl Freeze for ID2D1LayerVtbl
impl RefUnwindSafe for ID2D1LayerVtbl
impl Send for ID2D1LayerVtbl
impl Sync for ID2D1LayerVtbl
impl Unpin for ID2D1LayerVtbl
impl UnwindSafe for ID2D1LayerVtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more