#[repr(C)]pub struct D3DDDI_ALLOCATIONLIST {
pub hAllocation: D3DKMT_HANDLE,
pub Value: UINT,
}
Fields§
§hAllocation: D3DKMT_HANDLE
§Value: UINT
Implementations§
Source§impl D3DDDI_ALLOCATIONLIST
impl D3DDDI_ALLOCATIONLIST
pub fn WriteOperation(&self) -> UINT
pub fn set_WriteOperation(&mut self, val: UINT)
pub fn DoNotRetireInstance(&self) -> UINT
pub fn set_DoNotRetireInstance(&mut self, val: UINT)
pub fn OfferPriority(&self) -> UINT
pub fn set_OfferPriority(&mut self, val: UINT)
pub fn Reserved(&self) -> UINT
pub fn set_Reserved(&mut self, val: UINT)
Trait Implementations§
Source§impl Clone for D3DDDI_ALLOCATIONLIST
impl Clone for D3DDDI_ALLOCATIONLIST
Source§fn clone(&self) -> D3DDDI_ALLOCATIONLIST
fn clone(&self) -> D3DDDI_ALLOCATIONLIST
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for D3DDDI_ALLOCATIONLIST
impl Default for D3DDDI_ALLOCATIONLIST
Source§fn default() -> D3DDDI_ALLOCATIONLIST
fn default() -> D3DDDI_ALLOCATIONLIST
Returns the “default value” for a type. Read more
impl Copy for D3DDDI_ALLOCATIONLIST
Auto Trait Implementations§
impl Freeze for D3DDDI_ALLOCATIONLIST
impl RefUnwindSafe for D3DDDI_ALLOCATIONLIST
impl Send for D3DDDI_ALLOCATIONLIST
impl Sync for D3DDDI_ALLOCATIONLIST
impl Unpin for D3DDDI_ALLOCATIONLIST
impl UnwindSafe for D3DDDI_ALLOCATIONLIST
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more