[−][src]Struct winapi_ui_automation::shared::d3dukmdt::D3DDDI_ALLOCATIONINFO2
Fields
hAllocation: D3DKMT_HANDLE
u1: D3DDDI_ALLOCATIONINFO2_u1
pPrivateDriverData: *mut VOID
PrivateDriverDataSize: UINT
VidPnSourceId: D3DDDI_VIDEO_PRESENT_SOURCE_ID
Flags: UINT
GpuVirtualAddress: D3DGPU_VIRTUAL_ADDRESS
u2: D3DDDI_ALLOCATIONINFO2_u2
Reserved: [ULONG_PTR; 5]
Implementations
impl D3DDDI_ALLOCATIONINFO2
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pub fn Primary(&self) -> UINT
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pub fn set_Primary(&mut self, val: UINT)
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pub fn Stereo(&self) -> UINT
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pub fn set_Stereo(&mut self, val: UINT)
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pub fn OverridePriority(&self) -> UINT
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pub fn set_OverridePriority(&mut self, val: UINT)
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pub fn Reserved(&self) -> UINT
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pub fn set_Reserved(&mut self, val: UINT)
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Trait Implementations
impl Clone for D3DDDI_ALLOCATIONINFO2
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pub fn clone(&self) -> D3DDDI_ALLOCATIONINFO2
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pub fn clone_from(&mut self, source: &Self)
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impl Copy for D3DDDI_ALLOCATIONINFO2
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impl Default for D3DDDI_ALLOCATIONINFO2
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pub fn default() -> D3DDDI_ALLOCATIONINFO2
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Auto Trait Implementations
impl !Send for D3DDDI_ALLOCATIONINFO2
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impl !Sync for D3DDDI_ALLOCATIONINFO2
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impl Unpin for D3DDDI_ALLOCATIONINFO2
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,