#[repr(C)]pub struct D3DDDI_ALLOCATIONINFO {
pub hAllocation: D3DKMT_HANDLE,
pub pSystemMem: *const VOID,
pub pPrivateDriverData: *mut VOID,
pub PrivateDriverDataSize: UINT,
pub VidPnSourceId: D3DDDI_VIDEO_PRESENT_SOURCE_ID,
pub Flags: UINT,
}
Fields§
§hAllocation: D3DKMT_HANDLE
§pSystemMem: *const VOID
§pPrivateDriverData: *mut VOID
§PrivateDriverDataSize: UINT
§VidPnSourceId: D3DDDI_VIDEO_PRESENT_SOURCE_ID
§Flags: UINT
Implementations§
Trait Implementations§
Source§impl Clone for D3DDDI_ALLOCATIONINFO
impl Clone for D3DDDI_ALLOCATIONINFO
Source§fn clone(&self) -> D3DDDI_ALLOCATIONINFO
fn clone(&self) -> D3DDDI_ALLOCATIONINFO
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for D3DDDI_ALLOCATIONINFO
impl Default for D3DDDI_ALLOCATIONINFO
Source§fn default() -> D3DDDI_ALLOCATIONINFO
fn default() -> D3DDDI_ALLOCATIONINFO
Returns the “default value” for a type. Read more
impl Copy for D3DDDI_ALLOCATIONINFO
Auto Trait Implementations§
impl Freeze for D3DDDI_ALLOCATIONINFO
impl RefUnwindSafe for D3DDDI_ALLOCATIONINFO
impl !Send for D3DDDI_ALLOCATIONINFO
impl !Sync for D3DDDI_ALLOCATIONINFO
impl Unpin for D3DDDI_ALLOCATIONINFO
impl UnwindSafe for D3DDDI_ALLOCATIONINFO
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more