#[repr(C)]pub struct D3DDDICB_SIGNALFLAGS {
pub Value: UINT,
}
Fields§
§Value: UINT
Implementations§
Source§impl D3DDDICB_SIGNALFLAGS
impl D3DDDICB_SIGNALFLAGS
pub fn SignalAtSubmission(&self) -> UINT
pub fn set_SignalAtSubmission(&mut self, val: UINT)
pub fn EnqueueCpuEvent(&self) -> UINT
pub fn set_EnqueueCpuEvent(&mut self, val: UINT)
pub fn AllowFenceRewind(&self) -> UINT
pub fn set_AllowFenceRewind(&mut self, val: UINT)
pub fn Reserved(&self) -> UINT
pub fn set_Reserved(&mut self, val: UINT)
pub fn DXGK_SIGNAL_FLAG_INTERNAL0(&self) -> UINT
pub fn set_DXGK_SIGNAL_FLAG_INTERNAL0(&mut self, val: UINT)
Trait Implementations§
Source§impl Clone for D3DDDICB_SIGNALFLAGS
impl Clone for D3DDDICB_SIGNALFLAGS
Source§fn clone(&self) -> D3DDDICB_SIGNALFLAGS
fn clone(&self) -> D3DDDICB_SIGNALFLAGS
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for D3DDDICB_SIGNALFLAGS
impl Default for D3DDDICB_SIGNALFLAGS
Source§fn default() -> D3DDDICB_SIGNALFLAGS
fn default() -> D3DDDICB_SIGNALFLAGS
Returns the “default value” for a type. Read more
impl Copy for D3DDDICB_SIGNALFLAGS
Auto Trait Implementations§
impl Freeze for D3DDDICB_SIGNALFLAGS
impl RefUnwindSafe for D3DDDICB_SIGNALFLAGS
impl Send for D3DDDICB_SIGNALFLAGS
impl Sync for D3DDDICB_SIGNALFLAGS
impl Unpin for D3DDDICB_SIGNALFLAGS
impl UnwindSafe for D3DDDICB_SIGNALFLAGS
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more