#[repr(C)]pub struct D3DVECTOR {
pub x: c_float,
pub y: c_float,
pub z: c_float,
}
Fields§
§x: c_float
§y: c_float
§z: c_float
Trait Implementations§
Auto Trait Implementations§
impl Freeze for D3DVECTOR
impl RefUnwindSafe for D3DVECTOR
impl Send for D3DVECTOR
impl Sync for D3DVECTOR
impl Unpin for D3DVECTOR
impl UnwindSafe for D3DVECTOR
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more