#[repr(C)]pub struct D3DDISPLAYMODE {
pub Width: UINT,
pub Height: UINT,
pub RefreshRate: UINT,
pub Format: D3DFORMAT,
}
Fields§
§Width: UINT
§Height: UINT
§RefreshRate: UINT
§Format: D3DFORMAT
Trait Implementations§
Source§impl Clone for D3DDISPLAYMODE
impl Clone for D3DDISPLAYMODE
Source§fn clone(&self) -> D3DDISPLAYMODE
fn clone(&self) -> D3DDISPLAYMODE
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for D3DDISPLAYMODE
impl Default for D3DDISPLAYMODE
Source§fn default() -> D3DDISPLAYMODE
fn default() -> D3DDISPLAYMODE
Returns the “default value” for a type. Read more
impl Copy for D3DDISPLAYMODE
Auto Trait Implementations§
impl Freeze for D3DDISPLAYMODE
impl RefUnwindSafe for D3DDISPLAYMODE
impl Send for D3DDISPLAYMODE
impl Sync for D3DDISPLAYMODE
impl Unpin for D3DDISPLAYMODE
impl UnwindSafe for D3DDISPLAYMODE
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more