IDirect3DCubeTexture9

Struct IDirect3DCubeTexture9 

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#[repr(C)]
pub struct IDirect3DCubeTexture9 { pub lpVtbl: *const IDirect3DCubeTexture9Vtbl, }

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§lpVtbl: *const IDirect3DCubeTexture9Vtbl

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impl IDirect3DCubeTexture9

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pub unsafe fn GetLevelDesc( &self, Level: UINT, pDesc: *mut D3DSURFACE_DESC, ) -> HRESULT

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pub unsafe fn GetCubeMapSurface( &self, FaceType: D3DCUBEMAP_FACES, Level: UINT, ppCubeMapSurface: *mut *mut IDirect3DSurface9, ) -> HRESULT

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pub unsafe fn LockRect( &self, FaceType: D3DCUBEMAP_FACES, Level: UINT, pLockedRect: *mut D3DLOCKED_RECT, pRect: *const RECT, Flags: DWORD, ) -> HRESULT

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pub unsafe fn UnlockRect( &self, FaceType: D3DCUBEMAP_FACES, Level: UINT, ) -> HRESULT

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pub unsafe fn AddDirtyRect( &self, FaceType: D3DCUBEMAP_FACES, pDirtyRect: *const RECT, ) -> HRESULT

Methods from Deref<Target = IDirect3DBaseTexture9>§

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pub unsafe fn SetLOD(&self, LODNew: DWORD) -> DWORD

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pub unsafe fn GetLOD(&self) -> DWORD

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pub unsafe fn GetLevelCount(&self) -> DWORD

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pub unsafe fn SetAutoGenFilterType( &self, FilterType: D3DTEXTUREFILTERTYPE, ) -> HRESULT

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pub unsafe fn GetAutoGenFilterType(&self) -> D3DTEXTUREFILTERTYPE

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pub unsafe fn GenerateMipSubLevels(&self)

Methods from Deref<Target = IDirect3DResource9>§

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pub unsafe fn GetDevice(&self, ppDevice: *mut *mut IDirect3DDevice9) -> HRESULT

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pub unsafe fn SetPrivateData( &self, refguid: *const GUID, pData: *const VOID, SizeOfData: DWORD, Flags: DWORD, ) -> HRESULT

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pub unsafe fn GetPrivateData( &self, refguid: *const GUID, pData: *mut VOID, pSizeOfData: *mut DWORD, ) -> HRESULT

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pub unsafe fn FreePrivateData(&self, refguid: *const GUID) -> HRESULT

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pub unsafe fn SetPriority(&self, PriorityNew: DWORD) -> DWORD

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pub unsafe fn GetPriority(&self) -> DWORD

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pub unsafe fn PreLoad(&self)

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pub unsafe fn GetType(&self) -> D3DRESOURCETYPE

Methods from Deref<Target = IUnknown>§

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pub unsafe fn QueryInterface( &self, riid: REFIID, ppvObject: *mut *mut c_void, ) -> HRESULT

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pub unsafe fn AddRef(&self) -> ULONG

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pub unsafe fn Release(&self) -> ULONG

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impl Deref for IDirect3DCubeTexture9

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type Target = IDirect3DBaseTexture9

The resulting type after dereferencing.
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fn deref(&self) -> &IDirect3DBaseTexture9

Dereferences the value.
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impl Interface for IDirect3DCubeTexture9

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.