#[repr(C)]pub struct IDCompositionMatrixTransform3DVtbl {
pub parent: IDCompositionTransform3DVtbl,
pub SetMatrix: unsafe extern "system" fn(This: *mut IDCompositionMatrixTransform3D, matrix: *const D3DMATRIX) -> HRESULT,
pub SetMatrixElement_2: unsafe extern "system" fn(This: *mut IDCompositionMatrixTransform3D, row: c_int, column: c_int, animation: *const IDCompositionAnimation) -> HRESULT,
pub SetMatrixElement_1: unsafe extern "system" fn(This: *mut IDCompositionMatrixTransform3D, row: c_int, column: c_int, value: c_float) -> HRESULT,
}Fields§
§parent: IDCompositionTransform3DVtbl§SetMatrix: unsafe extern "system" fn(This: *mut IDCompositionMatrixTransform3D, matrix: *const D3DMATRIX) -> HRESULT§SetMatrixElement_2: unsafe extern "system" fn(This: *mut IDCompositionMatrixTransform3D, row: c_int, column: c_int, animation: *const IDCompositionAnimation) -> HRESULT§SetMatrixElement_1: unsafe extern "system" fn(This: *mut IDCompositionMatrixTransform3D, row: c_int, column: c_int, value: c_float) -> HRESULTAuto Trait Implementations§
impl Freeze for IDCompositionMatrixTransform3DVtbl
impl RefUnwindSafe for IDCompositionMatrixTransform3DVtbl
impl Send for IDCompositionMatrixTransform3DVtbl
impl Sync for IDCompositionMatrixTransform3DVtbl
impl Unpin for IDCompositionMatrixTransform3DVtbl
impl UnwindSafe for IDCompositionMatrixTransform3DVtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more