#[repr(C)]pub struct ID2D1MeshVtbl {
pub parent: ID2D1ResourceVtbl,
pub Open: unsafe extern "system" fn(This: *mut ID2D1Mesh, tessellationSink: *mut *mut ID2D1TessellationSink) -> HRESULT,
}Fields§
§parent: ID2D1ResourceVtbl§Open: unsafe extern "system" fn(This: *mut ID2D1Mesh, tessellationSink: *mut *mut ID2D1TessellationSink) -> HRESULTAuto Trait Implementations§
impl Freeze for ID2D1MeshVtbl
impl RefUnwindSafe for ID2D1MeshVtbl
impl Send for ID2D1MeshVtbl
impl Sync for ID2D1MeshVtbl
impl Unpin for ID2D1MeshVtbl
impl UnwindSafe for ID2D1MeshVtbl
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more