[][src]Struct winapi_easy::ui::Window

pub struct Window(_);

A (non-null) handle to a window.

Implements neither Copy nor Clone to avoid concurrent mutable access to the same handle.

Methods

impl Window[src]

pub fn get_console_window() -> Option<Self>[src]

Returns the console window associated with the current process, if there is one.

Trait Implementations

impl From<NonNull<HWND__>> for Window[src]

impl From<Window> for NonNull<HWND__>[src]

Auto Trait Implementations

impl !Send for Window

impl !Sync for Window

impl Unpin for Window

impl UnwindSafe for Window

impl RefUnwindSafe for Window

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]