Struct win_sys::FileSystem::FILE_NAME
source · [−]#[repr(transparent)]pub struct FILE_NAME(pub u32);Expand description
Required features: ‘Win32_Storage_FileSystem’
Tuple Fields
0: u32Trait Implementations
impl Copy for FILE_NAME
impl Eq for FILE_NAME
impl StructuralEq for FILE_NAME
impl StructuralPartialEq for FILE_NAME
Auto Trait Implementations
impl RefUnwindSafe for FILE_NAME
impl Send for FILE_NAME
impl Sync for FILE_NAME
impl Unpin for FILE_NAME
impl UnwindSafe for FILE_NAME
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into)Uses borrowed data to replace owned data, usually by cloning. Read more