pub struct Context {
pub input: Input,
/* private fields */
}Expand description
Update context.
Fields§
§input: InputInput handler.
Implementations§
source§impl Context
impl Context
sourcepub fn frame_time(&self) -> Duration
pub fn frame_time(&self) -> Duration
Time between previous and current update.
sourcepub fn set_target_frame_time(&mut self, time: Duration)
pub fn set_target_frame_time(&mut self, time: Duration)
Set the desired (minimum) time between application updates. Implemented based on https://gafferongames.com/post/fix_your_timestep.
sourcepub fn set_max_frame_time(&mut self, time: Duration)
pub fn set_max_frame_time(&mut self, time: Duration)
Set the maximum time between application updates.
The real frame time can be loger, but Context::frame_time() will not exceed this value.
Implemented based on https://gafferongames.com/post/fix_your_timestep.
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Context
impl !Send for Context
impl !Sync for Context
impl Unpin for Context
impl UnwindSafe for Context
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more