#[repr(i32)]pub enum Compression {
None = 0,
Huffman = 1,
Zlib = 2,
PKware = 8,
BZip2 = 16,
Sparse = 32,
AdpcmMono = 64,
AdpcmStereo = -128,
}Expand description
Compression algorithm for writing files.
Variants§
None = 0
No compression; data stored verbatim.
Huffman = 1
Huffman coding (used for audio in older Blizzard games).
Zlib = 2
zlib / DEFLATE compression (most common MPQ codec).
PKware = 8
PKware DCL (implode) compression.
BZip2 = 16
bzip2 compression.
Sparse = 32
Sparse / RLE compression.
AdpcmMono = 64
IMA ADPCM mono (used for mono audio).
AdpcmStereo = -128
IMA ADPCM stereo (used for stereo audio).
Trait Implementations§
Source§impl Clone for Compression
impl Clone for Compression
Source§fn clone(&self) -> Compression
fn clone(&self) -> Compression
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for Compression
Source§impl Debug for Compression
impl Debug for Compression
impl Eq for Compression
Source§impl Hash for Compression
impl Hash for Compression
Source§impl PartialEq for Compression
impl PartialEq for Compression
impl StructuralPartialEq for Compression
Auto Trait Implementations§
impl Freeze for Compression
impl RefUnwindSafe for Compression
impl Send for Compression
impl Sync for Compression
impl Unpin for Compression
impl UnsafeUnpin for Compression
impl UnwindSafe for Compression
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more