pub struct TexturedLightData { /* private fields */ }Implementations§
Source§impl TexturedLightData
impl TexturedLightData
pub fn unknown_0(&self) -> f32
pub fn set_unknown_0(&mut self, value: f32)
pub fn unknown_1(&self) -> f32
pub fn set_unknown_1(&mut self, value: f32)
pub fn texture_lookup(&self) -> i32
pub fn set_texture_lookup(&mut self, value: i32)
pub fn unknown_2(&self) -> i32
pub fn set_unknown_2(&mut self, value: i32)
Trait Implementations§
Source§impl Debug for TexturedLightData
impl Debug for TexturedLightData
Source§impl Default for TexturedLightData
impl Default for TexturedLightData
Source§impl Drop for TexturedLightData
impl Drop for TexturedLightData
impl Send for TexturedLightData
Auto Trait Implementations§
impl !Sync for TexturedLightData
impl Freeze for TexturedLightData
impl RefUnwindSafe for TexturedLightData
impl Unpin for TexturedLightData
impl UnsafeUnpin for TexturedLightData
impl UnwindSafe for TexturedLightData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more