pub struct SkinSection { /* private fields */ }Implementations§
Source§impl SkinSection
impl SkinSection
pub fn skin_section_id(&self) -> u16
pub fn set_skin_section_id(&mut self, value: u16)
pub fn level(&self) -> u16
pub fn set_level(&mut self, value: u16)
pub fn vertex_start(&self) -> u16
pub fn set_vertex_start(&mut self, value: u16)
pub fn vertex_count(&self) -> u16
pub fn set_vertex_count(&mut self, value: u16)
pub fn index_start(&self) -> u16
pub fn set_index_start(&mut self, value: u16)
pub fn index_count(&self) -> u16
pub fn set_index_count(&mut self, value: u16)
pub fn bone_count(&self) -> u16
pub fn set_bone_count(&mut self, value: u16)
pub fn bone_combo_index(&self) -> u16
pub fn set_bone_combo_index(&mut self, value: u16)
pub fn bone_influences(&self) -> u16
pub fn set_bone_influences(&mut self, value: u16)
pub fn center_bone_index(&self) -> u16
pub fn set_center_bone_index(&mut self, value: u16)
pub fn center_position(&self) -> Vector3f
pub fn set_center_position(&mut self, value: Vector3f)
pub fn sort_center_position(&self) -> Vector3f
pub fn set_sort_center_position(&mut self, value: Vector3f)
pub fn sort_radius(&self) -> f32
pub fn set_sort_radius(&mut self, value: f32)
Trait Implementations§
Source§impl Debug for SkinSection
impl Debug for SkinSection
Source§impl Default for SkinSection
impl Default for SkinSection
Source§impl Drop for SkinSection
impl Drop for SkinSection
impl Send for SkinSection
Auto Trait Implementations§
impl !Sync for SkinSection
impl Freeze for SkinSection
impl RefUnwindSafe for SkinSection
impl Unpin for SkinSection
impl UnsafeUnpin for SkinSection
impl UnwindSafe for SkinSection
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more