pub struct GameVersionRef {
pub dataslate: DataslateVersion,
pub edition: Edition,
}Expand description
GameVersionRef
JSON schema
{
"title": "Game Version Reference",
"type": "object",
"required": [
"dataslate",
"edition"
],
"properties": {
"dataslate": {
"$ref": "#/$defs/dataslate-version"
},
"edition": {
"$ref": "#/$defs/edition"
}
}
}Fields§
§dataslate: DataslateVersion§edition: EditionTrait Implementations§
Source§impl Clone for GameVersionRef
impl Clone for GameVersionRef
Source§fn clone(&self) -> GameVersionRef
fn clone(&self) -> GameVersionRef
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GameVersionRef
impl Debug for GameVersionRef
Source§impl<'de> Deserialize<'de> for GameVersionRef
impl<'de> Deserialize<'de> for GameVersionRef
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for GameVersionRef
impl PartialEq for GameVersionRef
Source§fn eq(&self, other: &GameVersionRef) -> bool
fn eq(&self, other: &GameVersionRef) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for GameVersionRef
impl Serialize for GameVersionRef
impl StructuralPartialEq for GameVersionRef
Auto Trait Implementations§
impl Freeze for GameVersionRef
impl RefUnwindSafe for GameVersionRef
impl Send for GameVersionRef
impl Sync for GameVersionRef
impl Unpin for GameVersionRef
impl UnsafeUnpin for GameVersionRef
impl UnwindSafe for GameVersionRef
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more