VecInstance

Struct VecInstance 

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pub struct VecInstance { /* private fields */ }
Expand description

Instance of a vecN<T> type.

Reference: https://www.w3.org/TR/WGSL/#vector-types

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impl VecInstance

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pub fn dot( &self, rhs: &VecInstance, stage: ShaderStage, ) -> Result<LiteralInstance, Error>

Warning, this function does not check operand types

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impl VecInstance

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pub fn zero_value(n: u8, ty: &Type) -> Result<Self, Error>

Zero-value initialize a vec instance.

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impl VecInstance

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pub fn op_not(&self) -> Result<Self, Error>

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impl VecInstance

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pub fn op_neg(&self) -> Result<Self, Error>

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pub fn op_add(&self, rhs: &Self, stage: ShaderStage) -> Result<Self, Error>

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pub fn op_sub(&self, rhs: &Self, stage: ShaderStage) -> Result<Self, Error>

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pub fn op_mul(&self, rhs: &Self, stage: ShaderStage) -> Result<Self, Error>

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pub fn op_div(&self, rhs: &Self, stage: ShaderStage) -> Result<Self, Error>

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pub fn op_rem(&self, rhs: &Self, stage: ShaderStage) -> Result<Self, Error>

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pub fn op_add_sca( &self, rhs: &LiteralInstance, stage: ShaderStage, ) -> Result<Self, Error>

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pub fn op_sub_sca( &self, rhs: &LiteralInstance, stage: ShaderStage, ) -> Result<Self, Error>

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pub fn op_mul_sca( &self, rhs: &LiteralInstance, stage: ShaderStage, ) -> Result<Self, Error>

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pub fn op_div_sca( &self, rhs: &LiteralInstance, stage: ShaderStage, ) -> Result<Self, Error>

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pub fn op_rem_sca( &self, rhs: &LiteralInstance, stage: ShaderStage, ) -> Result<Self, Error>

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pub fn op_mul_mat( &self, rhs: &MatInstance, stage: ShaderStage, ) -> Result<Self, Error>

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impl VecInstance

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pub fn op_eq(&self, rhs: &Self) -> Result<Self, Error>

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pub fn op_ne(&self, rhs: &Self) -> Result<Self, Error>

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pub fn op_lt(&self, rhs: &Self) -> Result<Self, Error>

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pub fn op_le(&self, rhs: &Self) -> Result<Self, Error>

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pub fn op_gt(&self, rhs: &Self) -> Result<Self, Error>

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pub fn op_ge(&self, rhs: &Self) -> Result<Self, Error>

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impl VecInstance

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pub fn op_bitnot(&self) -> Result<Self, Error>

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pub fn op_bitor(&self, rhs: &Self) -> Result<Self, Error>

Note: this is both the “bitwise OR” and “logical OR” operator.

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pub fn op_bitand(&self, rhs: &Self) -> Result<Self, Error>

Note: this is both the “bitwise AND” and “logical AND” operator.

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pub fn op_bitxor(&self, rhs: &Self) -> Result<Self, Error>

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pub fn op_shl(&self, rhs: &Self, stage: ShaderStage) -> Result<Self, Error>

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pub fn op_shr(&self, rhs: &Self, stage: ShaderStage) -> Result<Self, Error>

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impl VecInstance

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pub fn new(components: Vec<Instance>) -> Self

Construct a vec.

§Panics
  • if the components length is not [2, 3, 4]
  • if the components are not all the same type
  • if the type is not a scalar
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pub fn n(&self) -> usize

The component count.

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pub fn get(&self, i: usize) -> Option<&Instance>

Get a component by index.

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pub fn get_mut(&mut self, i: usize) -> Option<&mut Instance>

Get a component by index.

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pub fn iter(&self) -> impl Iterator<Item = &Instance>

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pub fn iter_mut(&mut self) -> impl Iterator<Item = &mut Instance>

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pub fn as_slice(&self) -> &[Instance]

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impl Clone for VecInstance

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fn clone(&self) -> VecInstance

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Convert for VecInstance

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fn convert_to(&self, ty: &Type) -> Option<Self>

Convert an instance to another type, if a feasible conversion exists. Read more
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fn convert_inner_to(&self, ty: &Type) -> Option<Self>

Convert an instance by changing its inner type to another. Read more
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fn concretize(&self) -> Option<Self>

Convert an abstract instance to a concrete type. Read more
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impl Debug for VecInstance

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for VecInstance

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Into<Instance>> From<[T; 2]> for VecInstance

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fn from(components: [T; 2]) -> Self

Converts to this type from the input type.
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impl<T: Into<Instance>> From<[T; 3]> for VecInstance

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fn from(components: [T; 3]) -> Self

Converts to this type from the input type.
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impl<T: Into<Instance>> From<[T; 4]> for VecInstance

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fn from(components: [T; 4]) -> Self

Converts to this type from the input type.
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impl From<VecInstance> for Instance

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fn from(value: VecInstance) -> Self

Converts to this type from the input type.
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impl Index<usize> for VecInstance

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type Output = Instance

The returned type after indexing.
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fn index(&self, index: usize) -> &Self::Output

Performs the indexing (container[index]) operation. Read more
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impl IntoIterator for VecInstance

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type Item = Instance

The type of the elements being iterated over.
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type IntoIter = <ArrayInstance as IntoIterator>::IntoIter

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl PartialEq for VecInstance

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fn eq(&self, other: &VecInstance) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Ty for VecInstance

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fn ty(&self) -> Type

get the type of an instance.
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fn inner_ty(&self) -> Type

get the inner type of an instance (not recursive). Read more
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impl StructuralPartialEq for VecInstance

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.