Struct wgpu::RenderPassDescriptor

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pub struct RenderPassDescriptor<'tex, 'desc> {
    pub label: Label<'desc>,
    pub color_attachments: &'desc [Option<RenderPassColorAttachment<'tex>>],
    pub depth_stencil_attachment: Option<RenderPassDepthStencilAttachment<'tex>>,
    pub timestamp_writes: Option<RenderPassTimestampWrites<'desc>>,
    pub occlusion_query_set: Option<&'tex QuerySet>,
}
Expand description

Describes the attachments of a render pass.

For use with CommandEncoder::begin_render_pass.

Note: separate lifetimes are needed because the texture views ('tex) have to live as long as the pass is recorded, while everything else ('desc) doesn’t.

Corresponds to WebGPU GPURenderPassDescriptor.

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§label: Label<'desc>

Debug label of the render pass. This will show up in graphics debuggers for easy identification.

§color_attachments: &'desc [Option<RenderPassColorAttachment<'tex>>]

The color attachments of the render pass.

§depth_stencil_attachment: Option<RenderPassDepthStencilAttachment<'tex>>

The depth and stencil attachment of the render pass, if any.

§timestamp_writes: Option<RenderPassTimestampWrites<'desc>>

Defines which timestamp values will be written for this pass, and where to write them to.

Requires Features::TIMESTAMP_QUERY to be enabled.

§occlusion_query_set: Option<&'tex QuerySet>

Defines where the occlusion query results will be stored for this pass.

Trait Implementations§

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impl<'tex, 'desc> Clone for RenderPassDescriptor<'tex, 'desc>

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fn clone(&self) -> RenderPassDescriptor<'tex, 'desc>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'tex, 'desc> Debug for RenderPassDescriptor<'tex, 'desc>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'tex, 'desc> Default for RenderPassDescriptor<'tex, 'desc>

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fn default() -> RenderPassDescriptor<'tex, 'desc>

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<'tex, 'desc> Freeze for RenderPassDescriptor<'tex, 'desc>

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impl<'tex, 'desc> !RefUnwindSafe for RenderPassDescriptor<'tex, 'desc>

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impl<'tex, 'desc> Send for RenderPassDescriptor<'tex, 'desc>

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impl<'tex, 'desc> Sync for RenderPassDescriptor<'tex, 'desc>

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impl<'tex, 'desc> Unpin for RenderPassDescriptor<'tex, 'desc>

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impl<'tex, 'desc> !UnwindSafe for RenderPassDescriptor<'tex, 'desc>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,