Struct wgpu::RenderBundle [−][src]
pub struct RenderBundle { /* fields omitted */ }Pre-prepared reusable bundle of GPU operations.
It only supports a handful of render commands, but it makes them reusable. RenderBundles
can be executed onto a CommandEncoder using RenderPass::execute_bundles.
Executing a RenderBundle is often more efficient then issuing the underlying commands manually.
Trait Implementations
impl Debug for RenderBundle[src]
impl Debug for RenderBundle[src]Auto Trait Implementations
impl !RefUnwindSafe for RenderBundle
impl Send for RenderBundle
impl Sync for RenderBundle
impl Unpin for RenderBundle
impl !UnwindSafe for RenderBundle
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]pub fn borrow_mut(&mut self) -> &mut T[src]
pub fn borrow_mut(&mut self) -> &mut T[src]Mutably borrows from an owned value. Read more