Struct wgpu::Buffer [−][src]
pub struct Buffer { /* fields omitted */ }
Handle to a GPU-accessible buffer.
Created with Device::create_buffer
or DeviceExt::create_buffer_init
Implementations
impl Buffer
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impl Buffer
[src]pub fn as_entire_binding(&self) -> BindingResource<'_>
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pub fn as_entire_binding(&self) -> BindingResource<'_>
[src]Return the binding view of the entire buffer.
pub fn as_entire_buffer_binding(&self) -> BufferBinding<'_>
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pub fn as_entire_buffer_binding(&self) -> BufferBinding<'_>
[src]Return the binding view of the entire buffer.
pub fn slice<S: RangeBounds<BufferAddress>>(&self, bounds: S) -> BufferSlice<'_>
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pub fn slice<S: RangeBounds<BufferAddress>>(&self, bounds: S) -> BufferSlice<'_>
[src]Use only a portion of this Buffer for a given operation. Choosing a range with no end will use the rest of the buffer. Using a totally unbounded range will use the entire buffer.
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Buffer
impl Send for Buffer
impl Sync for Buffer
impl Unpin for Buffer
impl !UnwindSafe for Buffer
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more