Enum wgpu::StorageTextureAccess [−][src]
pub enum StorageTextureAccess { ReadOnly, WriteOnly, ReadWrite, }
Specific type of a sample in a texture binding.
WebGPU spec: https://gpuweb.github.io/gpuweb/#enumdef-gpustoragetextureaccess
Variants
The texture can only be read in the shader and it must be annotated with readonly
.
Example GLSL syntax:
layout(set=0, binding=0, r32f) readonly uniform image2D myStorageImage;
The texture can only be written in the shader and it must be annotated with writeonly
.
Example GLSL syntax:
layout(set=0, binding=0, r32f) writeonly uniform image2D myStorageImage;
The texture can be both read and written in the shader.
Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES
must be enabled to use this access mode.
Example GLSL syntax:
layout(set=0, binding=0, r32f) uniform image2D myStorageImage;
Trait Implementations
impl Clone for StorageTextureAccess
[src]
impl Clone for StorageTextureAccess
[src]pub fn clone(&self) -> StorageTextureAccess
[src]
pub fn clone(&self) -> StorageTextureAccess
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl Debug for StorageTextureAccess
[src]
impl Debug for StorageTextureAccess
[src]impl<'de> Deserialize<'de> for StorageTextureAccess
[src]
impl<'de> Deserialize<'de> for StorageTextureAccess
[src]pub fn deserialize<__D>(
__deserializer: __D
) -> Result<StorageTextureAccess, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
[src]
pub fn deserialize<__D>(
__deserializer: __D
) -> Result<StorageTextureAccess, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
[src]Deserialize this value from the given Serde deserializer. Read more
impl Hash for StorageTextureAccess
[src]
impl Hash for StorageTextureAccess
[src]impl Serialize for StorageTextureAccess
[src]
impl Serialize for StorageTextureAccess
[src]pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
[src]
pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
[src]Serialize this value into the given Serde serializer. Read more
impl Copy for StorageTextureAccess
[src]
impl Eq for StorageTextureAccess
[src]
impl StructuralEq for StorageTextureAccess
[src]
impl StructuralPartialEq for StorageTextureAccess
[src]
Auto Trait Implementations
impl RefUnwindSafe for StorageTextureAccess
impl Send for StorageTextureAccess
impl Sync for StorageTextureAccess
impl Unpin for StorageTextureAccess
impl UnwindSafe for StorageTextureAccess
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
[src]
pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> CallHasher for T where
T: Hash,
impl<T> CallHasher for T where
T: Hash,
impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
[src]
impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
[src]pub fn equivalent(&self, key: &K) -> bool
[src]
pub fn equivalent(&self, key: &K) -> bool
[src]Compare self to key
and return true
if they are equal.
impl<T> ToOwned for T where
T: Clone,
[src]
impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
[src]
pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
[src]
T: for<'de> Deserialize<'de>,