Struct wgpu::TextureFormatFeatures[][src]

pub struct TextureFormatFeatures {
    pub allowed_usages: TextureUsage,
    pub flags: TextureFormatFeatureFlags,
    pub filterable: bool,

Features supported by a given texture format

Features are defined by WebGPU specification unless Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES is enabled.


allowed_usages: TextureUsage

Valid bits for TextureDescriptor::Usage provided for format creation.

flags: TextureFormatFeatureFlags

Additional property flags for the format.

filterable: bool

If filterable is false, the texture can’t be sampled with a filtering sampler. This may overwrite TextureSampleType::Float.filterable

Trait Implementations

impl Clone for TextureFormatFeatures[src]

impl Copy for TextureFormatFeatures[src]

impl Debug for TextureFormatFeatures[src]

impl Eq for TextureFormatFeatures[src]

impl Hash for TextureFormatFeatures[src]

impl PartialEq<TextureFormatFeatures> for TextureFormatFeatures[src]

impl StructuralEq for TextureFormatFeatures[src]

impl StructuralPartialEq for TextureFormatFeatures[src]

Auto Trait Implementations

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impl<T> From<T> for T[src]

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