Struct wgpu::BufferBinding[][src]

pub struct BufferBinding<'a> {
    pub buffer: &'a Buffer,
    pub offset: BufferAddress,
    pub size: Option<BufferSize>,

Describes the segment of a buffer to bind.


buffer: &'a Buffer

The buffer to bind.

offset: BufferAddress

Base offset of the buffer. For bindings with dynamic == true, this offset will be added to the dynamic offset provided in RenderPass::set_bind_group.

The offset has to be aligned to BIND_BUFFER_ALIGNMENT.

size: Option<BufferSize>

Size of the binding, or None for using the rest of the buffer.

Trait Implementations

impl<'a> Clone for BufferBinding<'a>[src]

impl<'a> Debug for BufferBinding<'a>[src]

Auto Trait Implementations

impl<'a> !RefUnwindSafe for BufferBinding<'a>

impl<'a> Send for BufferBinding<'a>

impl<'a> Sync for BufferBinding<'a>

impl<'a> Unpin for BufferBinding<'a>

impl<'a> !UnwindSafe for BufferBinding<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized

impl<T> Borrow<T> for T where
    T: ?Sized

impl<T> BorrowMut<T> for T where
    T: ?Sized

impl<T> Downcast<T> for T

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

impl<T> ToOwned for T where
    T: Clone

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Upcast<T> for T