Struct wgpu::BlendComponent [−][src]
#[repr(C)]pub struct BlendComponent { pub src_factor: BlendFactor, pub dst_factor: BlendFactor, pub operation: BlendOperation, }
Describes the blend component of a pipeline.
Fields
src_factor: BlendFactor
Multiplier for the source, which is produced by the fragment shader.
dst_factor: BlendFactor
Multiplier for the destination, which is stored in the target.
operation: BlendOperation
The binary operation applied to the source and destination, multiplied by their respective factors.
Implementations
impl BlendComponent
[src]
impl BlendComponent
[src]pub const REPLACE: BlendComponent
[src]
Default blending state that replaces destination with the source.
pub const OVER: BlendComponent
[src]
Blend state of (1 * src) + ((1 - src_alpha) * dst)
pub fn uses_constant(&self) -> bool
[src]
Returns true if the state relies on the constant color, which is set independently on a render command encoder.
Trait Implementations
impl Clone for BlendComponent
[src]
impl Clone for BlendComponent
[src]pub fn clone(&self) -> BlendComponent
[src]
pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for BlendComponent
[src]
impl Copy for BlendComponent
[src]impl Debug for BlendComponent
[src]
impl Debug for BlendComponent
[src]impl Default for BlendComponent
[src]
impl Default for BlendComponent
[src]pub fn default() -> BlendComponent
[src]
impl<'de> Deserialize<'de> for BlendComponent
[src]
impl<'de> Deserialize<'de> for BlendComponent
[src]pub fn deserialize<__D>(
__deserializer: __D
) -> Result<BlendComponent, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
[src]
__deserializer: __D
) -> Result<BlendComponent, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
impl Eq for BlendComponent
[src]
impl Eq for BlendComponent
[src]impl Hash for BlendComponent
[src]
impl Hash for BlendComponent
[src]impl PartialEq<BlendComponent> for BlendComponent
[src]
impl PartialEq<BlendComponent> for BlendComponent
[src]pub fn eq(&self, other: &BlendComponent) -> bool
[src]
pub fn ne(&self, other: &BlendComponent) -> bool
[src]
impl Serialize for BlendComponent
[src]
impl Serialize for BlendComponent
[src]pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
[src]
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
impl StructuralEq for BlendComponent
[src]
impl StructuralEq for BlendComponent
[src]impl StructuralPartialEq for BlendComponent
[src]
impl StructuralPartialEq for BlendComponent
[src]Auto Trait Implementations
impl RefUnwindSafe for BlendComponent
impl RefUnwindSafe for BlendComponent
impl Send for BlendComponent
impl Send for BlendComponent
impl Sync for BlendComponent
impl Sync for BlendComponent
impl Unpin for BlendComponent
impl Unpin for BlendComponent
impl UnwindSafe for BlendComponent
impl UnwindSafe for BlendComponent
Blanket Implementations
impl<T> CallHasher for T where
T: Hash,
impl<T> CallHasher for T where
T: Hash,
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
[src]
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>,
[src]impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
[src]
impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
[src]