Enum wgpu::FilterMode[][src]

pub enum FilterMode {

Texel mixing mode when sampling between texels.



Nearest neighbor sampling.

This creates a pixelated effect when used as a mag filter


Linear Interpolation

This makes textures smooth but blurry when used as a mag filter.

Trait Implementations

impl Clone for FilterMode[src]

impl Copy for FilterMode[src]

impl Debug for FilterMode[src]

impl Default for FilterMode[src]

impl<'de> Deserialize<'de> for FilterMode[src]

impl Eq for FilterMode[src]

impl Hash for FilterMode[src]

impl PartialEq<FilterMode> for FilterMode[src]

impl Serialize for FilterMode[src]

impl StructuralEq for FilterMode[src]

impl StructuralPartialEq for FilterMode[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized

impl<T> Borrow<T> for T where
    T: ?Sized

impl<T> BorrowMut<T> for T where
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impl<T> CallHasher for T where
    T: Hash

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 

impl<T> Downcast<T> for T

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    K: Borrow<Q> + ?Sized,
    Q: Eq + ?Sized

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

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    T: Clone

type Owned = T

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