Struct wgpu::MultisampleState[][src]

#[repr(C)]pub struct MultisampleState {
    pub count: u32,
    pub mask: u64,
    pub alpha_to_coverage_enabled: bool,

Describes the multi-sampling state of a render pipeline.


count: u32

The number of samples calculated per pixel (for MSAA). For non-multisampled textures, this should be 1

mask: u64

Bitmask that restricts the samples of a pixel modified by this pipeline. All samples can be enabled using the value !0

alpha_to_coverage_enabled: bool

When enabled, produces another sample mask per pixel based on the alpha output value, that is ANDed with the sample_mask and the primitive coverage to restrict the set of samples affected by a primitive.

The implicit mask produced for alpha of zero is guaranteed to be zero, and for alpha of one is guaranteed to be all 1-s.

Trait Implementations

impl Clone for MultisampleState[src]

impl Debug for MultisampleState[src]

impl Default for MultisampleState[src]

impl<'de> Deserialize<'de> for MultisampleState[src]

impl PartialEq<MultisampleState> for MultisampleState[src]

impl Serialize for MultisampleState[src]

impl StructuralPartialEq for MultisampleState[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized

impl<T> Borrow<T> for T where
    T: ?Sized

impl<T> BorrowMut<T> for T where
    T: ?Sized

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 

impl<T> Downcast<T> for T

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 

impl<T> ToOwned for T where
    T: Clone

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Upcast<T> for T