Handle to a binding group.
BindGroup represents the set of resources bound to the bindings described by a
BindGroupLayout. It can be created with
be bound to a particular
RenderPass::set_bind_group, or to a
impl !RefUnwindSafe for BindGroup
impl !UnwindSafe for BindGroup
impl<T> Instrument for T[src]
pub fn instrument(self, span: Span) -> Instrumented<Self>[src]
pub fn in_current_span(self) -> Instrumented<Self>[src]
type Error = Infallible
The type returned in the event of a conversion error.