[][src]Struct wgpu::StencilStateDescriptor

#[repr(C)]pub struct StencilStateDescriptor {
    pub front: StencilStateFaceDescriptor,
    pub back: StencilStateFaceDescriptor,
    pub read_mask: u32,
    pub write_mask: u32,
}

Fields

front: StencilStateFaceDescriptor

Front face mode.

back: StencilStateFaceDescriptor

Back face mode.

read_mask: u32

Stencil values are AND'd with this mask when reading and writing from the stencil buffer. Only low 8 bits are used.

write_mask: u32

Stencil values are AND'd with this mask when writing to the stencil buffer. Only low 8 bits are used.

Implementations

impl StencilStateDescriptor[src]

pub fn is_enabled(&self) -> bool[src]

pub fn is_read_only(&self) -> bool[src]

pub fn needs_ref_value(&self) -> bool[src]

Trait Implementations

impl Clone for StencilStateDescriptor[src]

impl Debug for StencilStateDescriptor[src]

impl Default for StencilStateDescriptor[src]

impl<'de> Deserialize<'de> for StencilStateDescriptor[src]

impl Eq for StencilStateDescriptor[src]

impl Hash for StencilStateDescriptor[src]

impl PartialEq<StencilStateDescriptor> for StencilStateDescriptor[src]

impl Serialize for StencilStateDescriptor[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.