[−][src]Struct wgpu::PipelineLayoutDescriptor
Describes a pipeline layout.
A PipelineLayoutDescriptor
can be used to create a pipeline layout.
Fields
label: Option<&'a str>
Debug label of the pipeline layout. This will show up in graphics debuggers for easy identification.
bind_group_layouts: &'a [&'a BindGroupLayout]
Bind groups that this pipeline uses. The first entry will provide all the bindings for "set = 0", second entry will provide all the bindings for "set = 1" etc.
push_constant_ranges: &'a [PushConstantRange]
Set of push constant ranges this pipeline uses. Each shader stage that uses push constants
must define the range in push constant memory that corresponds to its single layout(push_constant)
uniform block.
If this array is non-empty, the Features::PUSH_CONSTANTS
must be enabled.
Trait Implementations
impl<'a> Clone for PipelineLayoutDescriptor<'a>
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fn clone(&self) -> PipelineLayoutDescriptor<'a>
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fn clone_from(&mut self, source: &Self)
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impl<'a> Debug for PipelineLayoutDescriptor<'a>
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Auto Trait Implementations
impl<'a> !RefUnwindSafe for PipelineLayoutDescriptor<'a>
impl<'a> Send for PipelineLayoutDescriptor<'a>
impl<'a> Sync for PipelineLayoutDescriptor<'a>
impl<'a> Unpin for PipelineLayoutDescriptor<'a>
impl<'a> !UnwindSafe for PipelineLayoutDescriptor<'a>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,