A handle to a presentable surface.
Surface represents a platform-specific surface (e.g. a window) to which rendered images may
be presented. A
Surface may be created with
pub fn create<W: HasRawWindowHandle>(window: &W) -> Self[src]
Creates a surface from a raw window handle.
impl StructuralPartialEq for Surface[src]
impl RefUnwindSafe for Surface
impl UnwindSafe for Surface
type Error = Infallible
The type returned in the event of a conversion error.