[−][src]Struct wgpu::Texture
A handle to a texture on the GPU.
Methods
impl Texture
[src]
pub fn create_view(&self, desc: &TextureViewDescriptor) -> TextureView
[src]
Creates a view of this texture.
pub fn create_default_view(&self) -> TextureView
[src]
Creates a default view of this whole texture.
Trait Implementations
impl Debug for Texture
[src]
impl Drop for Texture
[src]
impl PartialEq<Texture> for Texture
[src]
impl StructuralPartialEq for Texture
[src]
Auto Trait Implementations
impl !RefUnwindSafe for Texture
impl Send for Texture
impl Sync for Texture
impl Unpin for Texture
impl UnwindSafe for Texture
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,