[][src]Struct wgpu::Buffer

pub struct Buffer { /* fields omitted */ }

A handle to a GPU-accessible buffer.

Methods

impl Buffer[src]

pub fn map_read_async<T, F>(
    &self,
    start: BufferAddress,
    size: BufferAddress,
    callback: F
) where
    T: 'static + FromBytes,
    F: FnOnce(BufferMapAsyncResult<&[T]>) + 'static, 
[src]

pub fn map_write_async<T, F>(
    &self,
    start: BufferAddress,
    size: BufferAddress,
    callback: F
) where
    T: 'static + AsBytes + FromBytes,
    F: FnOnce(BufferMapAsyncResult<&mut [T]>) + 'static, 
[src]

pub fn unmap(&self)[src]

Flushes any pending write operations and unmaps the buffer from host memory.

Trait Implementations

impl Drop for Buffer[src]

impl Debug for Buffer[src]

Auto Trait Implementations

impl Send for Buffer

impl Sync for Buffer

impl Unpin for Buffer

impl UnwindSafe for Buffer

impl !RefUnwindSafe for Buffer

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]