#[repr(C)]pub struct Origin3d {
    pub x: u32,
    pub y: u32,
    pub z: u32,
}Expand description
Origin of a copy to/from a texture.
Corresponds to WebGPU GPUOrigin3D.
Fields§
§x: u32X position of the origin
y: u32Y position of the origin
z: u32Z position of the origin
Implementations§
Trait Implementations§
source§impl<'de> Deserialize<'de> for Origin3d
 
impl<'de> Deserialize<'de> for Origin3d
source§fn deserialize<__D>(
    __deserializer: __D,
) -> Result<Origin3d, <__D as Deserializer<'de>>::Error>where
    __D: Deserializer<'de>,
 
fn deserialize<__D>(
    __deserializer: __D,
) -> Result<Origin3d, <__D as Deserializer<'de>>::Error>where
    __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for Origin3d
 
impl PartialEq for Origin3d
source§impl Serialize for Origin3d
 
impl Serialize for Origin3d
source§fn serialize<__S>(
    &self,
    __serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
    __S: Serializer,
 
fn serialize<__S>(
    &self,
    __serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
    __S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Copy for Origin3d
impl Eq for Origin3d
impl StructuralPartialEq for Origin3d
Auto Trait Implementations§
impl Freeze for Origin3d
impl RefUnwindSafe for Origin3d
impl Send for Origin3d
impl Sync for Origin3d
impl Unpin for Origin3d
impl UnwindSafe for Origin3d
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
 
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
 
fn equivalent(&self, key: &K) -> bool
Compare self to 
key and return true if they are equal.