Enum wgpu::ShaderSource
source · #[non_exhaustive]pub enum ShaderSource<'a> {
SpirV(Cow<'a, [u32]>),
Glsl {
shader: Cow<'a, str>,
stage: ShaderStage,
defines: FastHashMap<String, String>,
},
Wgsl(Cow<'a, str>),
Naga(Cow<'static, Module>),
}Expand description
Source of a shader module.
The source will be parsed and validated.
Any necessary shader translation (e.g. from WGSL to SPIR-V or vice versa) will be done internally by wgpu.
This type is unique to the Rust API of wgpu. In the WebGPU specification,
only WGSL source code strings are accepted.
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
SpirV(Cow<'a, [u32]>)
Available on crate feature
spirv only.SPIR-V module represented as a slice of words.
See also: util::make_spirv, include_spirv
Glsl
Available on crate feature
glsl only.GLSL module as a string slice.
Note: GLSL is not yet fully supported and must be a specific ShaderStage.
Fields
§
stage: ShaderStageThe shader stage that the shader targets. For example, naga::ShaderStage::Vertex
§
defines: FastHashMap<String, String>Defines to unlock configured shader features.
Wgsl(Cow<'a, str>)
Available on crate feature
wgsl only.WGSL module as a string slice.
Naga(Cow<'static, Module>)
Available on crate feature
naga-ir only.Naga module.
Trait Implementations§
source§impl<'a> Clone for ShaderSource<'a>
impl<'a> Clone for ShaderSource<'a>
source§fn clone(&self) -> ShaderSource<'a>
fn clone(&self) -> ShaderSource<'a>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl<'a> Freeze for ShaderSource<'a>
impl<'a> RefUnwindSafe for ShaderSource<'a>
impl<'a> Send for ShaderSource<'a>
impl<'a> Sync for ShaderSource<'a>
impl<'a> Unpin for ShaderSource<'a>
impl<'a> UnwindSafe for ShaderSource<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more