Struct wgpu::BufferBinding[][src]

pub struct BufferBinding<'a> {
    pub buffer: &'a Buffer,
    pub offset: BufferAddress,
    pub size: Option<BufferSize>,
}
Expand description

Describes the segment of a buffer to bind.

Fields

buffer: &'a Buffer

The buffer to bind.

offset: BufferAddress

Base offset of the buffer. For bindings with dynamic == true, this offset will be added to the dynamic offset provided in RenderPass::set_bind_group.

The offset has to be aligned to BIND_BUFFER_ALIGNMENT.

size: Option<BufferSize>

Size of the binding, or None for using the rest of the buffer.

Trait Implementations

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Auto Trait Implementations

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The type returned in the event of a conversion error.

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Performs the conversion.