Struct wgpu_types::TextureFormatInfo
source · pub struct TextureFormatInfo {
pub required_features: Features,
pub sample_type: TextureSampleType,
pub block_dimensions: (u8, u8),
pub block_size: u8,
pub srgb: bool,
pub guaranteed_format_features: TextureFormatFeatures,
}
Expand description
Information about a texture format.
Fields§
§required_features: Features
Features required (if any) to use the texture.
sample_type: TextureSampleType
Type of sampling that is valid for the texture.
block_dimensions: (u8, u8)
Dimension of a “block” of texels. This is always (1, 1) on uncompressed textures.
block_size: u8
Size in bytes of a “block” of texels. This is the size per pixel on uncompressed textures.
srgb: bool
Format will have colors be converted from srgb to linear on read and from linear to srgb on write.
guaranteed_format_features: TextureFormatFeatures
Format features guaranteed by the WebGPU spec. Additional features are available if Features::TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES
is enabled.
Trait Implementations§
source§impl Clone for TextureFormatInfo
impl Clone for TextureFormatInfo
source§fn clone(&self) -> TextureFormatInfo
fn clone(&self) -> TextureFormatInfo
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more