Struct wgpu_types::PushConstantRange
source · pub struct PushConstantRange {
pub stages: ShaderStage,
pub range: Range<u32>,
}Expand description
A range of push constant memory to pass to a shader stage.
Fields§
§stages: ShaderStageStage push constant range is visible from. Each stage can only be served by at most one range. One range can serve multiple stages however.
range: Range<u32>Range in push constant memory to use for the stage. Must be less than Limits::max_push_constant_size.
Start and end must be aligned to the 4s.
Trait Implementations§
source§impl Clone for PushConstantRange
impl Clone for PushConstantRange
source§fn clone(&self) -> PushConstantRange
fn clone(&self) -> PushConstantRange
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more